Broke brain? Here’s the work-around June 19, 2007Posted by Dr. Rohn Kessler in 9-5-4, aging, brain, brain injury, challenged, cognitive decline, concentration, dementia, distractibility, fitness, humor, ld, learning disability, memory, memory loss, mTBI, neuroscience, news.
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Research has shown that we can increase our ability to solve problems. Expand your way of looking at the problem by decreasing the restrictions so you can see it a new way.
Here is how.
Look from a different angle such as how would you see someone else dealing with the issue. Change the structure of your thinking.
For example suppose you were to consider how a man can marry ten women in one month? If you see him as a man this is a challenge but if you see him as a minister, rabbi. priest or imam who performed marriage ceremonies it all makes sense!
Life is like this too. Sometimes a solution is right there on the inside when you see things a different way.
The flexible can be bent but are difficult to break. We can see this by comparing a young branch to an old twig. Flexibility can be learned and practiced. Just do it!
Pay attention to error feedback—ours and other folks. It is OK to ask “How did I get this to work for me? and “What gave me the clue to solve the issue?”
For the memory or spatially impaired this means writing down what did not work and doing it another way next time. When you hit the jackpot and figure it out write down what worked. If you hate writing or typing, say it into any recording device.
–Dr. Amy Price
Video Games as Alternative Therapy June 11, 2007Posted by schoolsnoop in 9-5-4, add, add parents, adhd, aging, alternative treatment, aspergers, attention deficit hyperactivity disorder, attention training, brain, brain injury, camp, children, cognitive decline, concentration, dementia, education, ld, learning disability, medication, memory, memory loss, mTBI, neurogenesis, neuroscience, news, parenting, parents, play attention, Sparks of Genius, summer, underachieve, video games.
A new video game might prove to be a very productive use of time for young cancer patients: It helps kids fight their diseases figuratively and literally.The game, called “Re-mission,” is a 20-level journey through the bodies of fictional patients suffering from different types of cancer, and of course, it can be played by adults and healthy folks as well. But the primary idea is to give patients a sense of control over their disease.
Children and adults around the world have embraced video games, with both positive and negative results. Here’s another shot in the arm for the folks who see video games as more than just an excuse to stay inside on a sunny day. Sparks of Genius uses video games as alternative therapy for Attention Deficit Hyperactivity Disorder (ADD or ADHD), Asperger’s Syndrome, Memory training, to fight off Cognitive Decline, and build any number of Cognitive Skills including executive function.